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 Fixing rates and the like

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Pemburuh Itu
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Irish_Bhoy
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Fixing rates and the like Empty
PostSubject: Fixing rates and the like   Fixing rates and the like I_icon_minitimeMon Jun 08, 2009 11:16 pm

Alright, so we know there are certain specifications on rates for the server so everything runs smoothly and legit but its such a headache getting some people to correct them. I was just playing for around an hour and spend about half of it trying to get people to fix their rates. I am usually pretty patient, I gave at least 3 warnings, typed out the exact people's names and spammed my bind that says what to change them to. Then i'll slay/kick or temp ban people when they don't fix after another 2+ rounds have gone by. But its getting ridiculous, between people ignoring you or not knowing how to go into console it can be quite a pain in the ass.

We need to develop some type of mod or whatever you call it that restricts people from entering the server until their rates are corrected or automatically does it, or provides a tutorial in the MOTD to do it.

Any ideas or suggestions? Because at this point I'll just warn once and then give a one day ban so I don't have to deal with them again.
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Irish_Bhoy
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 9:24 am

I have already done this even tho when you type ma_rates and you see peoples rates saying it wrong they are right
I got some help from someone and I put in something that forces peoples rates to the correct ones for our server.
I'll check again later but it should be ok.
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 10:32 am

That sounds great. I'm right there with Surf. It's really annoying to have to repeatingly tell people to fix their rights. Maybe another suggestion to put the Rate commands into the ticker reminding all players to check/change their rates. Thus, proventing players bitching about others who are spiking..
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Fixing rates and the like Empty
PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 11:29 am

Irish_Bhoy wrote:
I have already done this even tho when you type ma_rates and you see peoples rates saying it wrong they are right
I got some help from someone and I put in something that forces peoples rates to the correct ones for our server.
I'll check again later but it should be ok.

Well, from what i've seen/experienced you still have people jumping around and dodging bullets. But then maybe thats just my shaky trigger finger, let us know what you find out.
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Pemburuh Itu
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 12:37 pm

For real, I'm so sick of pulling the trigger and watching the bullets pop off the walls behind peoples' heads as they kill me. Making rate-fixes automatic would be a BIG step up. Surf and I had a conversation about this the other night and it's fucking frustrating.
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 1:36 pm

there is a way to lock rates, or atleast have an announcement pop up every few minutes so ppl are warned
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Irish_Bhoy
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 1:44 pm

Jimbo wrote:
there is a way to lock rates, or atleast have an announcement pop up every few minutes so ppl are warned

As I said the rates are forced on entry to our server!
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 5:01 pm

Irish_Bhoy wrote:
Jimbo wrote:
there is a way to lock rates, or atleast have an announcement pop up every few minutes so ppl are warned

As I said the rates are forced on entry to our server!

lies
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Pemburuh Itu
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 5:51 pm

Regularly there are more people with the rates wrong than have them right. It is not automatic.
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 5:52 pm

hi
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 6:50 pm

weeeeeeeeeed wrote:
hi

hi.......

my computers just shitty, can barely handle css, so its not the rates fault, for me anyway
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 7:26 pm

Pemburuh Itu wrote:
Regularly there are more people with the rates wrong than have them right. It is not automatic.

Not sure your heard what I said....even tho it says their rates are wrong they are in actual fact forced to be right!
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Pemburuh Itu
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 7:57 pm

Then why do my bullets go through their bodies and not do any damage? They CAN'T all be right. You can watch the bullets bounce off their armour and not deal any damage.
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeTue Jun 09, 2009 11:28 pm

I guarantee the mod that you applied isn't working.
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeWed Jun 10, 2009 6:08 am

well it might work, i mean it is random strike source maybe sometimes 3 straight hits wont reg lol, but its not always just rates could be ppls computers as previously brought up
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Pemburuh Itu
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeSat Jun 13, 2009 5:30 pm

Rates are the largest part of what decides proper reg though, yeah some folks lag-teleport around and all but when their bullets hit me and mine pass through them harmlessly something is wrong. I've found if you're belligerent about it (i.e. slaying until they fix them and 30 minute banning the ones who refuse) eventually they catch on and fix them. Largely the problem is that people are too dumb to know how, so a mod that forced the changes would be ideal. It would save us as admins a lot of time especially.


Next question: Can we make admins immune to the auto-kick for spectators? It makes it a HUGE pain in the ass to try and take demos when you're getting booted every 5 minutes.
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Irish_Bhoy
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PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeSun Jun 14, 2009 10:16 am

Pemburuh Itu wrote:
Rates are the largest part of what decides proper reg though, yeah some folks lag-teleport around and all but when their bullets hit me and mine pass through them harmlessly something is wrong. I've found if you're belligerent about it (i.e. slaying until they fix them and 30 minute banning the ones who refuse) eventually they catch on and fix them. Largely the problem is that people are too dumb to know how, so a mod that forced the changes would be ideal. It would save us as admins a lot of time especially.


Next question: Can we make admins immune to the auto-kick for spectators? It makes it a HUGE pain in the ass to try and take demos when you're getting booted every 5 minutes.

Second question....well everyone is meant to be able to stay in spec its ticked so to speak but it still kicks people for some reasome I'll message the server guys and see if they can look into it and I'll lood at the rates thingy again
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Fixing rates and the like Empty
PostSubject: Re: Fixing rates and the like   Fixing rates and the like I_icon_minitimeSun Jun 14, 2009 5:32 pm

thanks boo
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